Day one of E3 opened with the Nintendo Direct Conference early this afternoon. Nintendo holds the nostalgia market in my eyes; they’re famous for re-imagining new, creative situations for the characters we grew up with. Nintendo capitalizes on this idea, using what they already know works and adding that creative twist. Today’s conference kept with that theme, and had Nintendo playing it safe.
Already available for pre-order on Amazon, Super Mario Maker allows players to design their own 8-bit, playable, Super Mario world on the Wii U. Players are able to game on levels designed by Nintendo as well as players around the world. Nintedo is really pushing you to be creative:
“Break the conventions of traditional Super Mario gameplay by blending enemies, traps and items into unexpected twists, like Piranha Plant-shooting cannons,
power-up-tossing Lakitus, or even Hammer Bros. riding on Bowser while bouncing on trampolines.”
Players of all ages will find their favorite classic Mario style in the game. The graphic styles designers can use to create the levels are pulled from Super Mario Bros., Super Marios Bros. 3, Super Mario World, and New Super Mario Bros. U. The game is also compatible with Ambiios, which is good news for collectors, who can expect new special edition Amiibos. Check out the Wiki page for a list of objects, power ups, enemies, and backgrounds.
So, how are we going to avoid those jerks who plan to stump us all by making levels-from-Hell akin to this? Or even this? Nintendo was smart; players won’t be able to upload unbeatable levels. The player themselves must be able to beat the level before sharing it with the community. Still, this player didn’t have the easiest time.
Another thing that is getting people excited is the Mystery Mushroom. This new power up can transform Mario into other characters, such as Goombas, the Wii Fit Trainer, and Kirby.
That’s right. Amiibo meets Skylanders AKA Amiibo-Landers (let me trademark that real quick before Nintendo steals my super-catchy phrase). New Amiibo characters, such as a Magma version of Bowser and a Donkey Kong Amiibo, are coming to Syklanders for Wii U. They will specifically be compatible with Skylanders SuperChargers for Wii U.
The figures will, of course, be paired with vehicles. Donkey Kong has the Barrel Blaster car, while Bowser has a Clown cruiser.
Triforce Heroes is described as a “dungeon crawler” in line with the Four Swords spin-off series. It’s a multiplayer game where players work together to solve puzzles, get through dungeons, and take down bosses.
Up to three players can team up at a time. The game focuses more on collaboration as opposed to competition among players. As long as they don’t time me in the dungeons (damn Phantom Hourglass), I’m fine with it.
I think this game was made for the kind of person who just likes the home design aspect of The Sims (cough me cough) and could do without all of that darn work. Did you ever go into a villager’s home in Animal Crossing and think to yourself, “that treadmill just doesn’t go with that balloon hutch?” Well, you’re taking over the designing now.
No more pulling weeds and selling your kidney so that you can pay back Tom Nook (oh man this got dark). Decorate the school, hospital, and of course, your home and the homes of the villagers.
Amiibo cards of characters are used to call in animals and new villagers; Nintendo is returning to the E-Cards of old. Use the cards to summon the villagers to come into your game, or hang out with you in a particular room. You’re also no longer restricted to a white avatar, which is great!
Hooray for platformers! This is freaking adorable (I choose my games based on how adorable, colorful, and round they are, personally). Reminding us of Kirby’s Epic Yarn, it’s Yarn Yoshi’s turn to adventure in a soft fabric world. Rumor has it that plush Amiibo will be coming to players in connection with this game.
The game itself sounds pretty straightforward. Eggs are replaced by yarn balls. They’re your main way to fight enemies and make it through the levels. The game even has a mode where Yoshi gets wings so that players of any skill level can enjoy the puzzles.
A quick roundup of Square Enix news. I’m going with “quick,” because Square Enix was rather secretive about their projects, opting for teaser trailers and quick announcements rather than in-depth visuals.
- A sequel to Nier was announced. A teaser can be found here. More info should be available about the project this fall.
- A highly anticipated Final Fantasy VII remake for PlayStation 4 was announced yesterday, and Square Enix brought that to their conference too. Check out the trailer here.
- Laura Croft Go, a puzzle adventure game, will be avaiable for your phone or tablet soon. It’s pushing aside the action in favor of “clean visuals” and more simple gameplay.
- A new studio called Tokyo RPG Factory was revealed. The studio is committed to making new RPGs for Square Enix. The working title for the project is Project Setsuna, and it was described as “all new.” This also gets filed under the “secret announcement” category, as no other details were given.
PC Gaming Show
This was the first ever PC gaming show held at an E3 conference. We’ve got a lot to cover (the show lasted about three hours!), including new releases, as well as preexisting games coming to PC for the first time:
- Xbox announced that Killer Instinct will be coming to PC from Xbox One.
- Gears of War, another Xbox hit, will also be coming to PC.
- We saw the trailer for Planet Coaster. It was VERY CUTE.
- Blizzard announced Whispers of Oblivion, a three-mission prologue for Starcraft 2.
- No Man’s Sky will be coming to PC the same day as PS4.
- Tacoma, the follow up to Gone Home, is coming to PC.
- Beyond Eyes, a game about a blind protagonist, challenges players to use smell, among other senses, instead of sight.
- Pillars of Eternity announced its first expansion, The White March.
- Guild Wars 2 is also getting an expansion: Heart of Thorns.
Be sure to check in with us tomorrow for the news from day two of E3!