“Is there a weasel race tomorrow?” “Oh my, I hope so.”
Read my reviews of issue #1 and issue #2.
The story so far: “In the legendary city of Baldur’s Gate, a young moon elf (and wild mage) named Delina teams with the newly revived ranger Minsc; his hamster, Boo; and thieves Krydle and Shandie. To find Delina’s missing brother, Krydle makes a deal with The Fetcher – in exchange for the brother’s location. Krydle must deliver a letter to a member of the Parliament of Peers. Learning the Peer in question is his old friend (and Krydle’s father) Coran, Minsc leaps into action – and hijinks are about to ensue…”
“A knockdown brawl at a noble party, a frantic chase along the rooftops, kidnapping, extortion, and monsters aplenty… Yup, just another day in Baldur’s Gate.”
First, I want to mention how much I love these covers; they’re absolutely wonderfully detailed and contain so much expression. I’m pretty much in love with all the art in this – the characters are consistent, and the world is very colorful and detailed. There’s a large panel early on with a two-page spread of a mansion party, and it’s astoundingly composed, with small details everywhere. The very first panel shows how BIG Minsc is compared to everyone around him, which is especially striking when he’s indoors. When the characters are little sprites on your screen, it’s sometimes hard to imagine how imposing someone like Minsc must be.
Our introduction to Coran, a party member in Baldur’s Gate, is through the eyes of his son, who is disgusted with his father’s ties to the nobles. He’s gotten a bit of a makeover between the game and the comic, but he’s instantly recognizable because of his green facepaint. There’s a lot of really funny lines in this one; I like the humorous, adventuresome tone this series is taking overall. It’s not taking itself too seriously, which is delightful. There’s a really cool, action-packed fight scene in this issue, with arrows, spells, fists, and swords flying everywhere. I also think there’s some great small moments/world-building going on, like having the guards not be superhuman and one goon snapping at another when he tries to tell him how the Sleep spell works.
The comic AGAIN ends on a great cliffhanger – when is issue #4?!
A technical note – I had been reading all my digital comics on an iPad 2, and I’ve now moved to a Kindle Fire. They still look amazing, even on the smaller screen.
Price: $3.99 at Comixology, IDW, and your local comic book store.
Pages: 25
Written by: Jim Zub
Art by: Max Dunbar
Colors by: John-Paul Bove and Joana Lafuente
Letters by: Neil Uyetake
Edits by: John Barber
“Heh. Life is adventure, or nothing at all.”
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