If you’ve been following my random posts on Twitter and similar places (or you’ve listened to my podcast…or haven’t been hiding under a rock all this time…yeah), you may have figured out that I’ve been working on an “enhanced 8-bit” style Legend of Zelda fan-game. Well, this game finally has a name – The Legend of Zelda: Sword of Moria – and its first public demo is now available!
Sword of Moria is envisioned as a follow-up to the NES titles, taking place not long after Zelda II: Adventure of Link. With the Triforce finally united again and the spirit of Ganon put into a deep slumber, peace seems to have finally taken hold in the world of Hyrule. In light of this, King Harkinian of Hyrule decides to send Princess Zelda and the Hero of Hyrule on a mission of goodwill to the neighboring kingdom of Calatia, west of Death Mountain. As Calatia is the Hero’s homeland, this seems fitting. After reaching the Town of Saria, from where the Princess and her entourage plan to take a boat down river to Calatia, the Princess goes to visit the nearby Eldin Shrine, through a mountain pass, to pay her respects. After failing to return, the Hero goes to make sure she’s safe.
This game will take players to places new and old: Hyrule, Old Hyrule, the Kingdom of Calatia, the distant Kingdom of Moria, and much more. It’ll feature a threat that beckons to an age lost to history, and may tell a story darker than most in the franchise.
If you’d like to be a tester who will have access to intermediate small updates (v.1.1, 1.2, etc.) rather than waiting for Demo v.2.0 to be released, let me know and we’ll see what we can do.