Stasis is an isometric 2D sci-fi/horror adventure game from The Brotherhood. You play as John Maracheck, who “must interact and solve puzzles to save his family, while uncovering horrific experimentation, illicit research and an ever-deepening mystery.” The game takes inspiration from Space Quest, King’s Quest, the Monkey Island series, The Dig, Day of the Tentacle, and especially Sanitarium – this is the game that influenced the unique (for an adventure game) visual style. A lot of my favorite games are in the 2D isometric style, so I was immediately drawn to this game. Here’s the plot, which is also right up my alley:
John Maracheck awakes from Stasis on the Groomlake, a seemingly derelict spacecraft. This re-purposed mining ship, conveniently outside the jurisdictional influence of Earth, is in a decaying orbit around gas giant, Neptune. Cayne Corporation is a trillion dollar, multinational company which has played a pivotal role in human technological, medical and scientific advancement for decades. The Groomlake is operated by this conglomerate and provides a secret platform for horrific experimentation and illicit research. John is in tremendous pain. His wife and daughter are missing and time is running out, as the Groomlake plunges further into the swirling blue methane clouds…
Inspired by sci-fi classics like Alien, Event Horizon, and Sunshine, Stasis is set in a time of blurred morality, where corporate pursuits of profit outweigh the rights of the many.
Rewards are varied, and levels range from $5 to $975. You can get the game for a minimum of $19. The team has reached their initial funding goal of $100,000 and their first stretch goal. Their second stretch goal, at $120,000, is for an extended Mark Morgan soundtrack (he’s already doing it, this will just expand upon it. He did the soundtracks for Zork Nemesis, Zork Grand Inquisitor, Planescape Torment, Fallout 1, Fallout 2, and Fallout: New Vegas and for some upcoming Kickstarter games), and their third, at $140,000, is for a prequel chapter of Stasis added on to the full game. Download and play the alpha here. Stasis is powered by the Visionaire engine and will be on Windows and Mac OSX.
The game has been Greenlit. Follow on Twitter and like on Facebook. Back the game here! You’ll see it in August 2014.
Here’s a teaser trailer: