I wanted to share an interesting little snippet from an article I read on Games Industry.
When discussing the role of women and minorities in the two newest games, Assassin’s Creed: Liberation, which features a female escaped slave, and Assassin’s Creed III, which features a half Native-American protagonist, the Ubisoft team mentioned that they had no problem with uncomfortable truths. And to make sure they were telling the right truth, they hired a Native American adviser.
“As basically a bunch of often middle-aged white guys and girls working on a game, we knew we were not experts in Native American history. A lot of the things we thought we knew were wrong, or caricatures, or exaggerations of the truth,” said creative director Alex Hutchinson.
As for the portrayal of Aveline, Liberation scriptwriter Jill Murray mentioned how relieved she was that there was no discussion about making the character less strong, showing more skin, or otherwise playing into the clichés that plague female game characters.
“I think it’s getting better,” Murray said. “If you look around, there’s been so much discussion online about female characters in games, about women playing games, about how they’re looked at and treated. It feels to me like there’s a lot of energy building around the topic. With characters like Aveline coming out, I think we can’t help but see how much potential there is to be discovered.”
She goes on to discuss her hope that more women join the industry now that it is beginning to heal that imbalance.
“…I would like them to know that it’s actually the most hospitable, warm, inclusive place that I’ve worked, so I would like them to come join me immediately and not wait.”
Well that’s encouraging! I hope she’s right and that this does create more excitement, interest, and hope for young women who love video games to hop into the industry they love.
Oh, and where’s our review, you ask? I’m working as fast as I can. 😉