Divinity: Dragon Commander is the next game to be released from Larian Studios, who are the creators of Divine Divinity, Beyond Divinity, Divinity II: Ego Draconis, Divinity II: Flames of Vengeance, and the upcoming Kickstarted Divinity: Original Sin. An interactive trailer was recently released to showcase the political decision-making portion of the game. Make sure you turn annotations on before watching!
I absolutely loved this trailer, especially the interactive aspect of it. I also enjoyed that all of the advisers were named after Shakespearean characters. The game also seems to have a good sense of humor. So what else does Divinity: Dragon Commander have to offer?
You are the Dragon Commander. Your mission is to reunite a broken empire and become the new emperor. Success depends entirely on your ability to efficiently rule your empire, build invincible armies, and lead them to victory. Your secret weapons: your tactical insights, your leadership skills, and your ability to turn yourself into a dragon. More than ‘just another’ strategy game, Dragon Commander seamlessly blends turn-based and real-time strategy, action gameplay, and roleplaying into a grand adventure. Plot the political course of your empire, move your armies into key locations in the world, command troops on the battlefield, and decimate the opposition as a ferocious dragon.
Here’s the multiplayer video, which is actually highlights of two testers of the game going at it in a Twitch session:
Larian also wrote an interesting blog on the topic of The Pitfalls of Politics and Ethics in Video Games. It’s an interesting topic – how do you reward players who are choosing to roleplay as an evil character? One of the topics they discuss may be potentially triggering, so proceed with caution.
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