So, as we have previously established, I don’t like shooters. And by shooters, I mean any games where my weapon is a gun, even adventure games, RPGs, etc. Notable exceptions include Mass Effect and Borderlands.
Now I heard that Red Dead Redemption was a great game. Everyone I knew loved it. However, I assumed it was not for me (I just reeeally hate guns. I also am one of the people who wishes that the Native Americans had won, so cowboys aren’t my favorite people).
BUT I MAY HAVE BEEN WRONG!
At least judging by the standalone game based on RDD, Red Dead Redemption: Undead Nightmare!
The Low Down
I was at my friend’s house doing homework while he played. Of course, the screams of zombies set aflame by an amazing flaming steed was just too tantalizing for me to ignore. Watching the game, I fell in love. As I learned from the Borderlands expansion The Zombie Island of Dr. Ned, shooting zombies in the head is addicting and therapeutic.
My friend got up to eat or something (wasn’t really paying attention) and my eyes were drawn to the controller on the floor. I snatched it up and began to play!
But I must say, the controls were very off-putting. I couldn’t even figure out how to shoot until he came back in and showed me. In the meantime, I managed to call a horse, jump, and attract a large number of acid?-spitting zombies.
Learning how to shoot without a first-person view was a little strange, especially with such a tiny little dot showing me where my bullet was heading. The direction for throwing flasks was also confusing until I realized that the dimensions of the game appear fairly arbitrary.
The graphics are very gritty, dark and realistic. The horses look amazing. Smaller animals like cougars, foxes, and wolves look a little out of proportion, but hey, at least they made it into the game! And they look cool as zombies.
Traveling a broad, sweeping world by horseback is SUPER fun (even if instant transportation would have been more convenient). I liked that the designers made an effort to make different regions very distinct and not at all repetitive. I wish Bioware would borrow these developers. Sigh.
The story was probably the aspect that became most lost to me as I played. Apparently, entire towns could just die from me not getting to them in time. So, newbie that I was, a lot of towns died. This loss of people not only made me sad, but made me feel like I was missing out on some NPC interaction. On the other hand, it did make it a little more realistic, LOL!
Though I could only play for about an hour, I fell in love and this game is now on my list of games-to-buy-when-I-have-money. So if you haven’t, give this bad boy a try!
And watch out for those Bigfoots! 😉